Shadows in the Flask is a pre-rendered Isometric adventure game, in which the player must create artificial light through alchemy, finding the proper ingredients as the player’s fire begins to fade out, a growing pace each ingredient sourced.

Game Design Document - GDD

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ShadowsInTheFlaskGDD.docx 2.1 MB

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Love the artstyle, it's very "thanks I hate it" in a good way

Haha i Love it. Thanks for playing!!

Hey, nice work! I LOVE the incredibly uncanny artstyle you went with for shadows in the flask. Absolutely insane being able to come up with characters shaped like that haha. I think the mechanic of picking items up could benefit from a "press _ to pick up" prompt, as i found myself repeatedly picking up different items accidentally sometimes. Very good job, and best of luck!

thanks so much for the feedback!  Dropping items was added at the very end because i had some friends test it and complain they couldnt grab the right item or theyd pick up more than one and it wouldnt count towards the needed one. The prompt to pick up is a great idea, shoulda thought of that!! Lol

thanks again for taking the time to check it out!